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> If everyone is cheating, it isn’t really cheating, it is just testing different skills.

Reminds me of what made things like Melee or GunZ: The Duel great. You had glitches that people learned to use to make the game much faster paced and with a much higher skill-ceiling than it was supposed to have. GunZ was particularly funny, where it was supposed to be a shooter where you could do all sorts of cool matrix-style running on walls and blocking bullets with a sword, but that got amplified 100x by the worst netcode ever written along with the ability to cancel almost every animation. So the high-level players learned to fly[0] and switch weapons multiple times per second, which really just made it feel even more like what an ideal matrix-inspired game ought to be.

[0] https://youtu.be/MKD32TiPusI?t=273



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