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And we'll probably see that default move another level up the list by the time 11.0 comes round, before the other options disappear altogether on at least some devices (Macbook Air and Mac Mini perhaps).

I know a lot of people won't like it, it's the equivalent of locking up the box with proprietary screwdrivers, but these restrictions do make life a lot easier for regular users and the people who have to support them.

Also, it's nice to have a choice of operating systems. This kind of thing fits in with the siloed approach Apple takes across the board, so for dedicated Apple users it's not evil, it's just an improvement on what they're already used to.



And then Apple will be able to start charging for developer IDs. To help prevent malware authors obtaining developer IDs of course.


They're letting developers use a free Apple ID to sign apps. You only need to pay if you're distributing through the Mac App Store.


Yes, but my point was in the future, once apps must be signed, it is not unreasonable to imagine them introducing a fee, with the excuse that they need to do this to introduce more barriers for malware authors.


$99 apparently http://techcrunch.com/2012/02/16/os-x-mountain-lion/ but revenue from developers is not the business model here.


And then, Apple will come to your house, and eat your cat.


Who cares about $100? You're coding on a $1700 laptop.




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