I don't think these benchmarks are realistic. Yes, you can use UnsafePointers, but that's not the real world case. ARC, runtime generics and structs have a huge cost in real world programs.
Swift is unfortunatelly usually an order of magnitude slower then Java and C# in real world according to last benchmarks I've made. I'm hoping that will change because I really love Swift.
Swift is unfortunatelly usually an order of magnitude slower then Java and C# in real world according to last benchmarks I've made. I'm hoping that will change because I really love Swift.