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Food for thought. I don't think you would clone it in such an obvious fashion.

Several other projects tried to do it, and we currently have some SV VC-fueled competitors. But I don't think they have the roadmap we do.

Funny thing is we spent the better part of last year VC-shopping and everyone passed on us. Some shit VC from Berlin forwarded all info to the CEO of EU's largest eSports business and they all said our business idea sucks.

So until some college buddy of a VC has the same idea and gets easy money (I'm looking at you USV) the whole pay-for-money thing still has to grow.

From a technical perspective the implementation of user-friendly real-time tournaments was really hard to get right and can't easily be copied.



I think your answered your question: From a technical perspective the implementation of user-friendly real-time tournaments was really hard to get right.

So you have your "secret sauce" (that is real-time tournaments). You just need to make your design not to be plain bootstrap so that it does look like you cloned somebody's else website.




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