Reminds me of a Rosenfeld book "Make It So: Interaction Design Lessons from Science Fiction." Sci-fi is able to push interface design because they're unconstrained... It's been a while, so I need to dust off.
Amazed this is being discussed! I’ve only consumed hacker news via rss for maybe 15 years and I guess I didn’t know there was another way to read it at this point :)
I'm suddenly randomly curious about the backend (or frontend?) tools y'all folks use to do this sorta thing here on HN (and to manage the site in general). Is it web-based like the site itself, or CLI? GUI even? I presume the whole thing is mostly database-driven "under the hood" like a lotta these kinda sites, yeah?
As an ex-web designer, it's always fascinated me; the many different approaches people have come up with to managing various web properties, despite the core similarities underlying them all.
Gopnik is a great writer, and this is a very good take. She has a great sense of how to bring psychology to tech. Also fun fact: She's married to Alvy Ray Smith for all the computer graphics/pixar fans out there. I'd love to here them debate tech takes!
There was a very interesting comment at 4:30 from Barry Zhang where they didn't know how the model was making a decision so they would close their eyes for a min and blink for a min and think what would I do with this information. I was blown away by this idea but really simple concept to think about the information. Is there more to read about looking through the lens of the model itself? Is this just a different way to think about Prompt Engineering?