I wasn't a father until late in life and then all of a sudden, everything is easy.
The moment I wake up to the moment I go to sleep, every moment has meaning and purpose. Nothing, no meal, no evening, no dollar is wasted.
As my children grow - the only question is how long do I have until I have grandchildren. After that - how long until I no longer have skin in the game?
I do full time AI stuff and it is meaningless other than the provision it provides.
I would not recommend avoiding the biological imperative. Reproduce. Everything else after that moment is clarity.
> I would not recommend avoiding the biological imperative. Reproduce. Everything else after that moment is clarity.
I'd like to point out that experience is far from universal. Parenting beyond "feed and shelter them" is a minefield of ambiguity and conflicting evidence.
I have written and maintained AI proxies. They are not terribly complex except the inconsistent structure of input and output that changes on each model and provider release. I figure that if there is a not a < 24 hour turn around for new model integration the project is not properly maintained.
Governance is the biggest concern at this point - with proper logging, and integration to 3rd party services that provide inspection and DLP type threat mitigation.
I am not fully certain but juggling is moving objects in a predictable path so as to repeat without dropping.
In my understanding of the OP, juggling 'one' is being able to throw an object consistently to another hand without handing it. This is an intentional throw of the ball from one hand to another without "moving" the other hand to compensate.
Throwing from one hand to another, either directly or in an arc, requires the motorskills to move an object consistently while understanding the speed, trajectory, and then moving the other hand to receive (not catch) it as expected.
There are multiple elements at play with 3 object juggling. One must throw an arc toss to the other hand, while holding an object, then throwing the object in said hand to free the hand to catch. In reality you are holding two objects with one in motion - until you get the double arc which is now technically juggling.
Three bodies in motion, two hands that are each making circular or figure eight motions, while maintaining a consistent arc and speed (XY (no Z) + T = arc) where the mind either tracks or forgets allowing the predictable movements work themselves into only tracking one object at a time - by setting it's path and then shifting focus or attention to the next.
Knives are surprisingly fun to juggle. Due to my pain tolerance (or stupidity) I would throw knives up, catch them by the blade (pinching) or using a soft hands, where I match their falling speed, catch them on a finger tip while it remains vertical. Also, I would find myself spinning a folding blade end over end, and catching by the handle, based upon the rotations (minus one because you flip from the sharp end).
Looking forward, the future is ad-hoc disposable software that once would take a large team a dozen sprints to release.
Eventually it'll be use case -> spec -> validation -> result.
The tv show Stargate showed different controls that scientifically calculated and operated starships so all the operator had to do was point the controls in the direction of the destination. The ai/computer/hardware knows how to get to the result and that result is human driven.
I have evidence of this at work and in my own life with the key component being the tooling integration.
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